快学Scala习题解答—第十一章 操作符
操作符
根据优先级规则,3 + 4 -> 5和3 -> 4 + 5是如何被求值的?
在REPL中执行即可得到结果。都是从左至右执行
BigInt类有一个pow方法,但没有用操作符字符。Scala类库的设计者为什么没有选用**(像Fortran那样)或者^(像Pascal那样)作为乘方操作符呢?
Scala中的操作符就是方法,其优先级是根据首字母来判断的,优先级如下
最高优先级:除以下字符外的操作符字符
* / %
+ -
:
= !
< >
&
ˆ
|
非操作符
最低优先级:赋值操作符
一般乘方的操作符是优于乘法操作的,如果使用**作为乘方的话,那么其优先级则与*相同,而如果使用^的话,则优先级低于*操作。优先级都是有问题的。故没有使用这两种操作符
实现Fraction类,支持+~*~/操作。支持约分,例如将15/-6变为-5/2。除以最大公约数,像这样:
class Fraction(n:Int,d:Int){
private val num:Int = if(d==0) 1 else n * sign(d)/gcd(n,d);
private val den:Int = if(d==0) 0 else d * sign(d)/gcd(n,d);
override def toString = num + "/" + den
def sign(a:Int) = if(a > 0) 1 else if (a < 0) -1 else 0
def gcd(a:Int,b:Int):Int = if(b==0) abs(a) else gcd(b,a%b)
...
}
import scala.math.abs
class Fraction(n: Int, d: Int) {
private val num: Int = if (d == 0) 1 else n * sign(d) / gcd(n, d);
private val den: Int = if (d == 0) 0 else d * sign(d) / gcd(n, d);
override def toString = num + "/" + den
def sign(a: Int) = if (a > 0) 1 else if (a < 0) -1 else 0
def gcd(a: Int, b: Int): Int = if (b == 0) abs(a) else gcd(b, a % b)
def +(other:Fraction):Fraction={
newFrac((this.num * other.den) + (other.num * this.den),this.den * other.den)
}
def -(other:Fraction):Fraction={
newFrac((this.num * other.den) - (other.num * this.den),this.den * other.den)
}
def *(other:Fraction):Fraction={
newFrac(this.num * other.num,this.den * other.den)
}
def /(other:Fraction):Fraction={
newFrac(this.num * other.den,this.den * other.num)
}
private def newFrac(a:Int,b:Int):Fraction={
val x:Int = if (b == 0) 1 else a * sign(b) / gcd(a, b);
val y:Int = if (b == 0) 0 else b * sign(b) / gcd(a, b);
new Fraction(x,y)
}
}
object Test extends App{
val f = new Fraction(15,-6)
val p = new Fraction(20,60)
println(f)
println(p)
println(f + p)
println(f - p)
println(f * p)
println(f / p)
}
实现一个Money类,加入美元和美分字段。提供+,-操作符以及比较操作符==和<。举例来说,Money(1,75)+Money(0,50)==Money(2,25)应为true。你应该同时提供*和/操作符吗?为什么?
class Money(val dollar:BigInt,val cent:BigInt){
def +(other:Money):Money={
val (a,b) = (this.cent + other.cent) /% 100
new Money(this.dollar + other.dollar + a,b)
}
def -(other:Money):Money={
val (d,c) = (this.toCent() - other.toCent()) /% 100
new Money(d,c)
}
private def toCent()={
this.dollar * 100 + this.cent
}
def ==(other:Money):Boolean = this.dollar == other.dollar && this.cent == other.cent
def <(other:Money):Boolean = this.dollar < other.dollar || (this.dollar == other.dollar && this.cent < other.cent)
override def toString = "dollar = " + dollar + " cent = " + cent
}
object Money{
def apply(dollar:Int,cent:Int):Money={
new Money(dollar,cent)
}
def main(args:Array[String]){
val m1 = Money(1,200)
val m2 = Money(2,2)
println(m1 + m2)
println(m1 - m2)
println(m1 == m2)
println(m1 < m2)
println(Money(1,75)+Money(0,50))
println(Money(1,75)+Money(0,50)==Money(2,25))
}
}
不需要提供*和/操作。对于金额来说没有乘除操作
提供操作符用于构造HTML表格。例如:Table() | "Java" | "Scala" || "Gosling" | "Odersky" || "JVM" | "JVM,.NET"应产出:<table><tr><td>Java</td></tr><td>Scala</td></tr><tr><td>Gosling...
class Table{
var s:String = ""
def |(str:String):Table={
val t = Table()
t.s = this.s + "<td>" + str + "</td>"
t
}
def ||(str:String):Table={
val t = Table()
t.s = this.s + "</tr><tr><td>" + str + "</td>"
t
}
override def toString():String={
"<table><tr>" + this.s + "</tr></table>"
}
}
object Table{
def apply():Table={
new Table()
}
def main(args: Array[String]) {
println(Table() | "Java" | "Scala" || "Gosling" | "Odersky" || "JVM" | "JVM,.NET")
}
}
提供一个ASCIIArt类,其对象包含类似这样的图形:
/\_/\
( ' ' )
( - )
| | |
(__|__)
提供将两个ASCIIArt图形横向或纵向结合的操作符。选用适当优先级的操作符命名。纵向结合的实例
/\_/\ -----
( ' ' ) / Hello \
( - ) < Scala |
| | | \ Coder /
(__|__) -----
import collection.mutable.ArrayBuffer
class ASCIIArt(str:String){
val arr:ArrayBuffer[ArrayBuffer[String]] = new ArrayBuffer[ArrayBuffer[String]]()
if (str != null && !str.trim.eq("")){
str.split("[\r\n]+").foreach{
line =>
val s = new ArrayBuffer[String]()
s += line
arr += s
}
}
def this(){
this("")
}
def +(other:ASCIIArt):ASCIIArt={
val art = new ASCIIArt()
val length = if (this.arr.length >= other.arr.length) this.arr.length else other.arr.length
for(i <- 0 until length){
val s = new ArrayBuffer[String]()
val thisArr:ArrayBuffer[String] = if (i < this.arr.length) this.arr(i) else new ArrayBuffer[String]()
val otherArr:ArrayBuffer[String] = if (i < other.arr.length) other.arr(i) else new ArrayBuffer[String]()
thisArr.foreach(s += _)
otherArr.foreach(s += _)
art.arr += s
}
art
}
def *(other:ASCIIArt):ASCIIArt={
val art = new ASCIIArt()
this.arr.foreach(art.arr += _)
other.arr.foreach(art.arr += _)
art
}
override def toString()={
var ss:String = ""
arr.foreach{
ss += _.mkString(" ") + "\n"
}
ss
}
}
object Test extends App{
val a = new ASCIIArt(""" /\_/\
|( ' ' )
|( - )
| | | |
|(__|__)
|""".stripMargin)
val b = new ASCIIArt( """ -----
| / Hello \
| < Scala |
| \ Coder /
| -----
|""".stripMargin)
println(a + b * b)
println((a + b) * b)
println(a * b)
}
实现一个BigSequence类,将64个bit的序列打包在一个Long值中。提供apply和update操作来获取和设置某个具体的bit
class BigSequence{
var num = new Array[Int](64)
for (i <- 0 until num.length){
num(i) = -1
}
def pack():Long={
num.filter(_ >= 0).mkString.toLong
}
}
object BigSequence{
def apply(num:Int):BigSequence={
val b = new BigSequence
var i = 0
num.toString.foreach{
n=>
b.num(i) = n.getNumericValue
i+=1
}
b
}
def main(args: Array[String]) {
val b = BigSequence(10100)
println(b.pack())
}
}
提供一个Matrix类---你可以选择需要的是一个2*2的矩阵,任意大小的正方形矩阵,或m*n的矩阵。支持+和*操作。*操作应同样适用于单值,例如mat*2。单个元素可以通过mat(row,col)得到
class Matrix(val x:Int,val y:Int){
def +(other:Matrix):Matrix={
Matrix(this.x + other.x,this.y + other.y)
}
def +(other:Int):Matrix={
Matrix(this.x + other,this.y + other)
}
def *(other:Matrix):Matrix={
Matrix(this.x * other.x,this.y * other.y)
}
def *(other:Int):Matrix={
Matrix(this.x * other,this.y * other)
}
override def toString()={
var str = ""
for(i <- 1 to x){
for(j <- 1 to y){
str += "*"
}
str += "\n"
}
str
}
}
object Matrix{
def apply(x:Int,y:Int):Matrix= new Matrix(x,y)
def main(args: Array[String]) {
val m = Matrix(2,2)
val n = Matrix(3,4)
println(m)
println(n)
println(m + n)
println()
println(m * n)
println()
println(m + 2)
println()
println(n * 2)
println()
}
}
为RichFile类定义unapply操作,提取文件路径,名称和扩展名。举例来说,文件/home/cay/readme.txt的路径为/home/cay,名称为readme,扩展名为txt
class RichFile(val path:String){}
object RichFile{
def apply(path:String):RichFile={
new RichFile(path)
}
def unapply(richFile:RichFile) = {
if(richFile.path == null){
None
} else {
val reg = "([/\\w+]+)/(\\w+)\\.(\\w+)".r
val reg(r1,r2,r3) = richFile.path
Some((r1,r2,r3))
}
}
def main(args: Array[String]) {
val richFile = RichFile("/home/cay/readme.txt")
val RichFile(r1,r2,r3) = richFile
println(r1)
println(r2)
println(r3)
}
}
为RichFile类定义一个unapplySeq,提取所有路径段。举例来说,对于/home/cay/readme.txt,你应该产出三个路径段的序列:home,cay和readme.txt
class RichFile(val path:String){}
object RichFile{
def apply(path:String):RichFile={
new RichFile(path)
}
def unapplySeq(richFile:RichFile):Option[Seq[String]]={
if(richFile.path == null){
None
} else {
Some(richFile.path.split("/"))
}
}
def main(args: Array[String]) {
val richFile = RichFile("/home/cay/readme.txt")
val RichFile(r @ _*) = richFile
println(r)
}
}